Showing posts with label game reviews. Show all posts
Showing posts with label game reviews. Show all posts

Wednesday, December 2, 2009

Avatar by James Cameron's: The Game Review


AVATAR
Oh sure, there is a lot more to it than that, but that’s the crux of the game. Avatar: The Game is based on the pending movie James Cameron’s Avatar, a lushly animated film that sports some recognizable faces such as Sigourney Weaver. That quality of work has been transferred to the video-game in a manner that will provide a treat for the eyes.


As the game begins you are the rookie on Pandora.Your goal is to run around to complete some stock missions and soon into the game you are able to transfer your mind into your Na’vi avatar.You will meet up with the Professor heading the Na’vi avatar program and he immediately foreshadows what may lie ahead when he says you will either be the best of friends or the worst of enemies. Why? Because you get the chance to determine what side you will be fighting on – you can either go back to the humans and fight the Na’vi, or you can take the role of the Na’vi against the human invaders.

Avatar: The Game is a title of tradeoffs. It has the base concepts to be more than it ended up being and yet it is still manages to provide a decent gaming experience. That it has a strong movie tie-in is certain to spark interest in this title.




Reviews :-
1.] A nice game to look at and the animations are solid. Come combat scenarios, particularly playing as a Na’vi against the humans (think Ewoks against Imperial mechanical walkers and you have an idea of the scope that this game tries to feed to players) provides some nice contrary elements.


2.] Some camera problems and a somewhat predictable story throw up a few roadblocks. Still the game throws out a nice bit of eye candy, has enjoyable challenges and combat elements involving the more primitive Na’vi against the advanced weaponry of the humans. The movie tie-in will no doubt help the game.


3.] The targeting can be a touch off and the camera angles do not help the game. The interface, though, is serviceable enough and players should not find understanding the layout too intimidating.



so enjoy it .and make it for fun.

Friday, November 13, 2009

nfs shift review

its a new game in nfs searies have good grafix quality but most of the race are on racing trackthare no spacial effects in the game
in the game for your suitable their is a  green line on the track you have to fallow this line for good turns & best control .the hidden feature of the game is all opponent are running on the line .
Features
The True Drivers ExperienceAn unrivalled in-car experience and new
physics engine deliver the severe G-forces, bumps, and impact of being
behind the wheel of an elite race car
Driver ProfileWhat kind of driver are you? Your unique driver profile
tracks your evolution as a race driver from event to event based on your
driving skill and style. Will you be respected or feared
Dynamic Crash EffectsFeel your car take damage as you hit a static object
or opponents car. A combination of visual and audio effects will leave you
disorientated and briefly disrupt the race
Customize Your CarTailor almost every aspect of your car with the
comprehensive customization system. Go under the hood to increase the cars
performance then personalize its look inside and out to reflect your
individual style
Take the Race OnlineYour driver profile continues to build online and
helps match you against the most suitable rivals for your ability
Keep building your skills and work your way toward challenging the best
drivers in the world  System requirements
*Supported OS: Windows XP (Service Pack 3) or Windows Vista (Service Pack 1) / Windows 7
* Processor – Intel Core 2 Duo 1.6 GHz or faster
* RAM
o XP: 1 GB RAM
o Vista/Windows 7: 1.5 GB RAM
* Hard Drive space – 6 GB minimum
* DVD-ROM – 8x or faster DVD drive
* Video Card – 256 MB Video Card, with support for Pixel Shader 3.0
* Sound Card – DirectX 9.0c compatible
* DirectX – DirectX 9.0c compatible
* Online Multiplayer – 512 Kbps or faster; 2-12 Players
* Supported Video Cards
o ATI Radeon X1800 XT 512MB or greater
o NVIDIA GeForce 7800 GT 256MB or greater.

Thursday, November 12, 2009

Dark Sector language setting for english




FOR CHANGING THE MENU TO ENGLISH

FOLLOW THE INSTRUCTIONS CAREFULLY DO AS IT SAYS

To enable english voices:
Go to x:\Dark Sector\Configs\ and open DS.cfg

and change

App.Language=ru

to

App.Language=en


To enable english menus:

1 - Make a folder called 'backup' in your desktop and copy

"H.Misc.cache" and "H.Misc._ru.cache" located on x:\Dark

Sector\Cache.Windows\

2. Then copy H.Misc.cache folder from Cache.Windows to destktop. Now

rename this file (Just add _ru at the end)

Now H.Misc.cache file, became H.Misc_ru.cache in our desktop.

Copy this file to its original place. Click yes if any overwrite

prompt or question.

YOU SHOULD HAVE TWO 17 MB OF FILES. One of them is H.Misc.cache and

the other is H.Misc_ru.cache


We simply put different names to one file. Then copied to the original place!