Modern Warfare 2 is a first-person tactical shooter and the sixth entry in the popular Call of Duty series. True to its name and following the lead of its predecessor, Call of Duty: Modern Warfare, it places players in modern combat settings, as opposed to the WWII environments of the earlier Call of Duty games. This modern approach brings with it new weapons, action and options. Coupled with a variety of gameplay modes including single player, multiplayer and the co-op Special Ops Mode, it is destined to be one of the most popular games of 2009 and a worthy addition to the Call of Duty series.
t’s really anything outside of the multiplayer game of Modern Warfare 2 when there’s very little to complain about. The game looks absolutely stunning, building on Modern Warfare’s technology, offering better textures, more wonderfully motion-captured animations, better particle effects, better lighting, better everything. Its presentation does so much to draw out raw intensity on the battlefield. The constant chatter and screaming between soldiers, the immense war that’s going around you whether you’re looking that way or not – Infinity Ward knows how to create a spectacle, and it never once feels calculated or rote. It’s always awe-inspiring, and rarely do you feel like you’re being singled out as the Super Soldier who Saved the World. Possibly the only true fault this time is the overabundance of music. Hans Zimmer’s score is great, but when you light Washington D.C. on fire, just let it speak for itself.
With the single-player lasting around five hours, most of your mileage is going to come from the multiplayer. The relentless campaign is a thrill, and just the single-player alone qualifies Modern Warfare 2 as one of the best games of the year, but whether that’s worth $60 is up to you. The multiplayer is fast, focused, and balanced despite all the new additions that could’ve wrecked it. Whether a 100-ping average and a restrictive matchmaking is something you can take is up to you.Modern Warfare 2 is a great game, and if it weren’t for all the PC-defining features that were stripped out of the game, it’d doubtlessly be superior to its predecessor. What we have here, though, is a game that’s lost a lot in its transition to the PC, and whether that’s something you can tolerate, well… you know.
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